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Solari Fortress

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Solari Fortress was a high-spectacle level featuring a Japanese castle collapsing and burning around the player. I focused on vertical rooftop navigation and complex scripted 'performance moments,' including dynamic AI environmental deaths that were later featured in the game’s global commercials. Due to an aggressive production schedule, I successfully co-developed the level with another designer, owning the first half from paper design through to final optimization.

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Key Contributions:

  • Spectacle Scripting & Level Layout: Designed and scripted high-impact environmental events and AI performances to drive cinematic immersion.

  • Modular Construction: Partnered with art to develop a modular set used to build out complex, vertical rooftop paths.

  • Collaborative Production: Streamlined the development process by co-authoring the level layout during a critical crunch period.

  • Technical Ownership: Managed all combat scripting, streaming, and backend occlusion while guiding the level through rigorous final bug-fixing.​

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